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Writers Block
Everything has its ups and downs, the seasons, the world financial markets, hell, life itself is a rollercoaster ride of highs and lows, and when you hit a low, it can be hard to get yourself out of it.
Yes, I mean the dreaded creative slump. The staring blankly at the white Microsoft Word document, the little
cursor seemingly mocking you with every blink. The frustration as you get through 4 sentences, only to say
Bah! and delete the lot and start again. Like an insurmountable challenge in front of you, it makes you sit,
unproductively, and shake your head in frustration until you either shut down the computer in disgust or go
and search the web for more leisurely pastimes.
The first thing I wanna say is that its nothing to be ashamed of. Shit, have a look at professional
sportspeople. They get paid millions to go out and shoot hoops, run yards, toss pitches in front of millions
of people every week. You, as an active efedder, have possibly 50 people who check your stuff out. And they
dont know your name or where you live, which is a bonus. If the sportspeople hit a rut, they have to deal
with boos and YOU SUCK and people spitting on them and the like. If youre unlucky, at worst, you might
have an angry fedhead emailing you, and the guy you were supposed to work the angle with giving you angry
AIM conversations, so it could always be worse.
That being said, that can help you while youre IN the slump, up to your elbows in quicksand with nowhere to
go, and no saving in sight.
But what you really want to know is how to get OUT of it.
So here are a few tips, hints, ideas and suggestions that may stir you into thinking. After all, the
creative wall is just that - a wall. There is always a way around it or over it, you just need to hear some
different suggestions or to look at it differently.
1) Changing your character will probably not help.
Being a fedhead myself, I know how frustrating it can be when a handler doesnt roleplay for a couple of
weeks. They hit you up on AIM, and straight away you know what they're going to say.
"Oh, Gee I'm kind of stuck with Killer Kraig Henderson, Do you mind if I pull him out? I got a new
character I'm working on, and he'd be great for"
Blah Blah Blah. It kills storylines. It disrupts the whole fed, and, if they are a key player, it will
bugger up other people's workings as well.
No. The problem isn't your character. He doesn't exist. The problem is you and your lack of ideas. If that
sounds harsh then I'm sorry, but I have survived 4 years in this game with two characters, and I only ever
created the second because I didn't want anyone in the fed I was going to, to know it was me (a practical
joke on my friends that backfired, cos they found out eventually, and we all had a good laugh cos I'd
tricked them for about 6 weeks. No it wasn't because they threw me out because I was an asshole and I tried
to sneak back in where I wasn't wanted, but, anyways, I digress.)
The point is, that I never had any problems with my character because characters continually evolve. They grow and change. They get deeper, more intense, more meaningful and more insightful. You cannot start a new character every 3 months and expect to become a great roleplayer, that's like raising a kid to the age of puberty, then killing him and starting again with a baby. You have to allow your character to grow and mature, and the best way to do this is to work through the rough patches with them.
In short, don't can your character just because you are having a blank spot.
2) Try to roleplay in a different style.
Are you a trash talker? Are your roleplays full of insults, bad humour and catchy metaphors? Or are you
someone who sits, talking to the irrepressible "camera" which seems to be an integral part of so many
roleplays? Are you a thinker? Are your roleplays deep and insightful, showing us how your character feels?
Or are your roleplays more "action based" almost like a script, where your characters are in situation,
performing actions, talking with one another and basically just living life?
Whatever your style is, I've seen hundreds. From sagas that carry over 3 months worth of roleplays, like a
story, to roleplays that make no sense whatsoever, and in the end are found to be a drug trip, each
roleplay is different. Being stuck in a rut means that maybe you've worn yourself into a groove using one
style too much, too often.
If you trashtalk, why don't you do some roleplays giving us more of an insight to your character? Diary
entries? Silent thoughts? A drunken conversation with the bathroom mirror?
If you're heavily insightful, why not try to use actions or situations in a roleplay? Thow something out
completely different to your normal style. If you use a camera (for God knows what reason) then CAN IT.
There is no magical wrestling channel on cable, that films 24/7 what you do, and what you say. This is not
Big Brother. We, as wrestlers, are not reality TV stars. Lose the camera and you'll be surprised how much
freedom it gives you when you are not being "televised."
Who knows, it might give your character a completely new twist, if you are able to roleplay about their
private moments. At worst, give it a go for a week or two, and see how it feels. You may have a complete
turnaround.
3) Roleplay through someone else's eyes
Does your wrestler have a manager? A girlfriend? A bodyguard? A best friend? If you're really stuck with
your character, why not develop some of the others surrounding your wrestler? I've offered this to many
people, and it has amazing results.
All too often the manager is a leggy blonde with big jugs and a great can. That's about as far as the depth
goes. Try a roleplay through her eyes, and you will be forced to think about her a bit more. Her past. Where
she grew up. How she met the wrestler. What their relationship is like. Some private moments that none of
the rest of the world knows about. You'll be surprised just how much depth it will give to your character,
seeing them from another person's point of view.
It will open up a whole new chapter for you to explore, and should enable you to pull out of your slump.
4) Try a trilogy or a saga:
Try an ongoing storyline with your wrestler. As a fedhead, when stories are done well, I hang on with baited
breath for the next installment, particularly if left hanging at the end of each part. This will add to your
skills, and it should see you rise up the ranks.
It can be about whatever you like, your character's past, future or present. A time in their life that was a
major turning point for them. I know a lot of people nut out their character history without actually going
through each stage, and seeing them properly. A roleplay series about these major events could shed new
light on your character, and give you material to write about for weeks. Once you actually "Live" through
them they become much clearer, and you can see how they impact your character and made them the way they are
today.
However don't make it too long or boring, because a storyline that goes around in circles and goes nowhere
makes for a dead read, and I usually skim them before having them pinned on the results. I personally feel
that a roleplay all about an old fed doesn't hold a lot of interest for me, because it was with a fed that
doesn't matter, with wrestlers nobody knows, and a major event that happened there will probably not
interest anyone unless they were there, and know what you were talking about.
However a major event in someone's personal life could make for some great reading. It's all about how you
approach it.
5) Base your character on yourself.
I think it is a lot easier to roleplay because my character is based heavily on me. I can see things the way
he'd see them, simply because HE is, on some level, ME. It becomes easier to see how your character will
react to situations and events if they are like you, because well, you know what you'd do.
Much like when WWF turned to the Attitude era, it allowed the wrestlers to let more of their personalities
shine through in their characters. It did wonders for the ratings, and lifted wrestling to a whole new
level (Before it nosedived into the shit.)
Try and bring a bit of yourself into your character. You'll see the impact it will have.
6) If all else fails
Then you may need to break rule 1, and bring someone else in.
I know it will suck, but it you have exhausted all options, and been down every road only to find a dead
end, then maybe bringing a fresh face in is best. I do not recommend it, but it may be that you feel you
have no option.
However if you do bring in a new character, try to feel them out as thoroughly as possible.
Because there's nothing worse than someone who can't sit still in a solid angle because they are "hitting
the wall."
These are just my thoughts, but I'm sure everyone has a remedy to break a roleplay drought. Talk with some
people. See what they say. Above all else, I hope these tips give you the spark of imagination you need.
Happy roleplaying, now get back to work.